Bibbidi-Bobbidi-Boo and Abracadabra and Magic Presto have their uses, as We all know.
But Rhinos all know what the real magic word is, right?
And for the Your Inner Rhino CLUE series, this wraps it up. We salute again Mr. A.E. Pratt, its creator, and Hasbro, which manufactures the game itself.
An odd part of this merriment is that Mr. Body, the Victim, is never detailed. We just need to find out which Player done him in. Of course, the best part is when you find out that Your character is the culprit! Bwahahahahahaha.
Rhinos spend a good deal of time in Libraries. We cannot read, it’s true. However, the smell of books is haunting. We appreciate them in our own way. Also, people do not seem to notice Us there, which keeps things calm.
We don’t think of Libraries as place for Villains to lurk, but what do Rhinos know?
RhinoResearch says the indications are that Nature thrives in the face of Chaos. Things are never just one way; they usually go in both directions, wherever they are headed. Coming and Going, as well as Side-stepping. Then you have your Ups and Downs.
It’s sort of stimulating, knowing We know not much.
Mr. Anthony Ernest Pratt, b.1904, invented the game CLUEDO, getting his British patent in 1947. It was renamed CLUE for sales in the United States.
The idea is to figure out Who dunnit, with What, and Where. It requires Deductive Powers, if you know what those are.
Rhinos like all the little pieces and the map of the house. We like to imagine creeping around. That is about as clever as We get.
Tea is made by slipping organic material into water, and drinking the result. It can be cooked, or not, because the “tea” will flavor the water anyway. That is a function of time in the equation.
Rhinos like tea’s infinite variety of tastes. Nature creates it in both flowing water, and stagnant. You can always bet that upstream, interesting stuff has been added.
Mmmm, Delish!
Jean Dubuffet, b. 1901, was an influential painter and sculptor, with a noteworthy career in France and the USA. He helped form a movement called Art Brut, looking for immediacy, a gritty approach outside traditional academic expectations.
It’s no wonder Rhinos think of M. Dubuffet as a pal. Talk about Inner Rhino!
We call this work “Rhino Gone Wild”. Where else would We go?